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{{Infobox game
{{Infobox game
| name = Men
| name = Men {{cs|jrt|mn}}
| image = File:men_setup.png
| image = File:men_setup.png
| caption = Starting positions
| caption = Starting positions
Line 9: Line 9:
| related = Jashunga, Juhsung
| related = Jashunga, Juhsung
}}
}}
'''Men''' ([[Phyrean language|Phyrean]] for ''battle'') is the [[Phyrean people|Phyrean]] derivation of the [[Namun people|Namunian]] game [[jashunga]], thus part of the [[juhsung]] family of games.
'''Men''' ({{Cs|jrt|mn}}, [[Phyrean language|Phyrean]] for ''battle'') is the [[Phyrean people|Phyrean]] derivation of the [[Namun people|Namunian]] game [[jashunga]], thus part of the [[juhsung]] family of games.


==Rules==
==Rules==
===Pieces===
===Pieces===
====King====
====King====
The ''king'' (''hiaharth'') moves the same as the general in jashunga, one tile in any direction. It is the royal piece of the game, so if it is bared or humbled (checkmated), the game ends. Unlike in other juhsung variants, the king may leap two tiles along its rank as its first move. This is known as ''sheltering'' (''carhn'').  
The ''king'' ({{Cs|jrt|hiaharþ}} ''hiaharth'') moves the same as the general in jashunga, one tile in any direction. It is the royal piece of the game, so if it is bared or humbled (checkmated), the game ends. Unlike in other juhsung variants, the king may leap two tiles along its rank as its first move. This is known as ''sheltering'' ({{Cs|jrt|cazn}} ''carhn'').  


[[File:men_general-wht.svg|frameless|50px]][[File:men_general-blk.svg|frameless|50px]]
[[File:men_general-wht.svg|frameless|50px]][[File:men_general-blk.svg|frameless|50px]]


====Servant and Advisor====
====Servant and Advisor====
The ''servant'' (''breddarth'') follows the same movement pattern as the jashunga servant, one tile orthogonally, or one tile diagonally forwards. Once it reaches the first rank of the enemy it promotes to the ''advisor'' (''fanarth''), which moves the same as the king (ergo, one tile in any direction).
The ''servant'' ({{Cs|jrt|brðarþ}} ''breddarth'') follows the same movement pattern as the jashunga servant, one tile orthogonally, or one tile diagonally forwards. Once it reaches the first rank of the enemy it promotes to the ''advisor'' (''fanarth''), which moves the same as the king (ergo, one tile in any direction).


[[File:men servant-wht.svg|frameless|50x50px]][[File:men_servant-blk.svg|frameless|50px]][[File:men servant-prom-wht.svg|frameless|50x50px]][[File:men_servant-prom-blk.svg|frameless|50px]]
[[File:men servant-wht.svg|frameless|50x50px]][[File:men_servant-blk.svg|frameless|50px]][[File:men servant-prom-wht.svg|frameless|50x50px]][[File:men_servant-prom-blk.svg|frameless|50px]]
====Priest and Polyarth====
====Priest and Polyarth====
The ''priest'' (''pyrarth'') may move one tile diagonally or one tile forwards. It promotes to the ''polyarth'' (a monastic position in [[Mesdrism]]), moving in a diamond-shaped pattern: either one tile diagonally or leap two tiles orthogonally.
The ''priest'' ({{Cs|jrt|pyrarþ}} ''pyrarth'') may move one tile diagonally or one tile forwards. It promotes to the ''polyarth'' (a monastic position in [[Mesdrism]]), moving in a diamond-shaped pattern: either one tile diagonally or leap two tiles orthogonally.


[[File:men sergeant-wht.svg|frameless|50x50px]][[File:men_sergeant-blk.svg|frameless|50px]][[File:men sergeant-prom-wht.svg|frameless|50x50px]][[File:men_sergeant-prom-blk.svg|frameless|50px]]
[[File:men sergeant-wht.svg|frameless|50x50px]][[File:men_sergeant-blk.svg|frameless|50px]][[File:men sergeant-prom-wht.svg|frameless|50x50px]][[File:men_sergeant-prom-blk.svg|frameless|50px]]
====Hound====
====Hound====
The ''hound'' (''cargar'') is the piece with the most complex movement pattern. It leaps in an L-shape (thus hippogonally, one tile then two in a 90 degree angle) forwards, and two tiles diagonally backwards.
The ''hound'' ({{Cs|jrt|cargar}} ''cargar'') is the piece with the most complex movement pattern. It leaps in an L-shape (thus hippogonally, one tile then two in a 90 degree angle) forwards, and two tiles diagonally backwards.


[[File:men hound-wht.svg|frameless|50x50px]][[File:men_hound-blk.svg|frameless|50px]]
[[File:men hound-wht.svg|frameless|50x50px]][[File:men_hound-blk.svg|frameless|50px]]
====Archer====
====Archer====
The ''archer'' (''harparth'') rides (i.e. may move indefinitely until it finds an obstacle or captures a piece) diagonally. It may also capture one tile along its rank. This allows it to switch between colours, as it is colourbound in its normal movement.
The ''archer'' ({{Cs|jrt|harparþ}} ''harparth'') rides (i.e. may move indefinitely until it finds an obstacle or captures a piece) diagonally. It may also capture one tile along its rank. This allows it to switch between colours, as it is colourbound in its normal movement.


[[File:men archer-wht.svg|frameless|50x50px]][[File:men_archer-blk.svg|frameless|50px]]
[[File:men archer-wht.svg|frameless|50x50px]][[File:men_archer-blk.svg|frameless|50px]]
====Chariot====
====Chariot====
The ''chariot'' (''dont'') rides orthogonally.
The ''chariot'' ({{Cs|jrt|dont}} ''dont'') rides orthogonally.


[[File:men chariot-wht.svg|frameless|50x50px]][[File:men_chariot-blk.svg|frameless|50px]]
[[File:men chariot-wht.svg|frameless|50x50px]][[File:men_chariot-blk.svg|frameless|50px]]
====Soldier and Commander====
====Soldier and Commander====
The ''soldier'' (''tewfyn'') is the most numerous piece in the board, and moves exactly like its jashunga counterpart: one tile forwards, then once it leaves its initial position, also captures one tile along its rank. It promotes to the ''commander'' (''ddenarth''), which rides in any direction and is thus the most powerful piece in the game.
The ''soldier'' ({{Cs|jrt|tewvyn}} ''tewfyn'') is the most numerous piece in the board, and moves exactly like its jashunga counterpart: one tile forwards, then once it leaves its initial position, also captures one tile along its rank. It promotes to the ''commander'' ({{Cs|jrt|ðnarþ}} ''ddenarth''), which rides in any direction and is thus the most powerful piece in the game.


[[File:men soldier-wht.svg|frameless|50x50px]][[File:men_soldier-blk.svg|frameless|50px]][[File:men minister-wht.svg|frameless|50x50px]][[File:men_minister-blk.svg|frameless|50px]]
[[File:men soldier-wht.svg|frameless|50x50px]][[File:men_soldier-blk.svg|frameless|50px]][[File:men minister-wht.svg|frameless|50x50px]][[File:men_minister-blk.svg|frameless|50px]]

Latest revision as of 13:25, 1 April 2026

Men mn
Starting positions
Years activeAt least 1000 ANB
GenresBoard game, Abstract strategy game
Players2
SkillsTactics, Strategy
Related games
Jashunga, Juhsung

Men (mn, Phyrean for battle) is the Phyrean derivation of the Namunian game jashunga, thus part of the juhsung family of games.

Rules

Pieces

King

The king (hiaharþ hiaharth) moves the same as the general in jashunga, one tile in any direction. It is the royal piece of the game, so if it is bared or humbled (checkmated), the game ends. Unlike in other juhsung variants, the king may leap two tiles along its rank as its first move. This is known as sheltering (cazn carhn).

Servant and Advisor

The servant (brðarþ breddarth) follows the same movement pattern as the jashunga servant, one tile orthogonally, or one tile diagonally forwards. Once it reaches the first rank of the enemy it promotes to the advisor (fanarth), which moves the same as the king (ergo, one tile in any direction).

Priest and Polyarth

The priest (pyrarþ pyrarth) may move one tile diagonally or one tile forwards. It promotes to the polyarth (a monastic position in Mesdrism), moving in a diamond-shaped pattern: either one tile diagonally or leap two tiles orthogonally.

Hound

The hound (cargar cargar) is the piece with the most complex movement pattern. It leaps in an L-shape (thus hippogonally, one tile then two in a 90 degree angle) forwards, and two tiles diagonally backwards.

Archer

The archer (harparþ harparth) rides (i.e. may move indefinitely until it finds an obstacle or captures a piece) diagonally. It may also capture one tile along its rank. This allows it to switch between colours, as it is colourbound in its normal movement.

Chariot

The chariot (dont dont) rides orthogonally.

Soldier and Commander

The soldier (tewvyn tewfyn) is the most numerous piece in the board, and moves exactly like its jashunga counterpart: one tile forwards, then once it leaves its initial position, also captures one tile along its rank. It promotes to the commander (ðnarþ ddenarth), which rides in any direction and is thus the most powerful piece in the game.