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'''Liuwha''' ( | '''Liuwha''' or '''lhuwha''' ([[Bengereite]]: ''lhuwhã'' /ʎuˈɸɐ̃/, a loanword from [[Bahlian language|Bahlian]]) is an abstract strategy board game in the [[juhsung]] family originating from [[Great Vugon]], specifically a simplified variant of [[Lhŭ fũm|lhu fum]] meant to be played with seashells on the sand. The objective, like that of other games in this family, is to humble (checkmate) or bare the general. | ||
==Rules== | ==Rules== | ||
===Pieces=== | ===Pieces=== | ||
====Snail==== | ====Snail==== | ||
The ''snail'' ( | The ''snail'' (''whito'') is the royal piece and moves one tile in any direction. | ||
[[File:liuwha_snail-wht.svg|frameless|50px]][[File:liuwha_snail-blk.svg|frameless|50px]] | [[File:liuwha_snail-wht.svg|frameless|50px]][[File:liuwha_snail-blk.svg|frameless|50px]] | ||
====Mpiampia==== | ====Mpiampia==== | ||
The ''mpiampia'' ( | The ''mpiampia'' (''piampia'', a limpet-like mollusc with a star shaped shell) leaps hippogonally (1,2). | ||
[[File:liuwha_miamia-wht.svg|frameless|50px]][[File:liuwha_miamia-blk.svg|frameless|50px]] | [[File:liuwha_miamia-wht.svg|frameless|50px]][[File:liuwha_miamia-blk.svg|frameless|50px]] | ||
====Limpet==== | ====Limpet==== | ||
The ''limpet'' ( | The ''limpet'' (''sinó siwhã'') moves one tile diagonally. Once it reaches the first rank of the enemy it may be ''overturned'' (''ngito sinó siwhã''), and move one tile in any direction. | ||
[[File:liuwha_limpet-wht.svg|frameless|50px]][[File:liuwha_limpet-blk.svg|frameless|50px]][[File:liuwha_limpet-prom-wht.svg|frameless|50px]][[File:liuwha_limpet-prom-blk.svg|frameless|50px]] | [[File:liuwha_limpet-wht.svg|frameless|50px]][[File:liuwha_limpet-blk.svg|frameless|50px]][[File:liuwha_limpet-prom-wht.svg|frameless|50px]][[File:liuwha_limpet-prom-blk.svg|frameless|50px]] | ||
====Oyster==== | ====Oyster==== | ||
The ''oyster'' ( | The ''oyster'' (''whuripo'') moves one tile orthogonally. It may also be overturned (''ngito whuripo'') and move the same way as the overturned limpet. | ||
[[File:liuwha_oyster-wht.svg|frameless|50px]][[File:liuwha_oyster-blk.svg|frameless|50px]][[File:liuwha_oyster-prom-wht.svg|frameless|50px]][[File:liuwha_oyster-prom-blk.svg|frameless|50px]] | [[File:liuwha_oyster-wht.svg|frameless|50px]][[File:liuwha_oyster-blk.svg|frameless|50px]][[File:liuwha_oyster-prom-wht.svg|frameless|50px]][[File:liuwha_oyster-prom-blk.svg|frameless|50px]] | ||
====Cowrie==== | ====Cowrie==== | ||
The ''cowrie'' ( | The ''cowrie'' (''siwhã'') moves only one tile forward. There is no sideways capture like in other juhsung games, so the only way for the cowrie to capture is straight forward. It may also be overturned (''ngito siwhã'') and move the same way as the mpiampia. | ||
[[File:liuwha_cowry-wht.svg|frameless|50px]][[File:liuwha_cowry-blk.svg|frameless|50px]][[File:liuwha_cowry-prom-wht.svg|frameless|50px]][[File:liuwha_cowry-prom-blk.svg|frameless|50px]] | [[File:liuwha_cowry-wht.svg|frameless|50px]][[File:liuwha_cowry-blk.svg|frameless|50px]][[File:liuwha_cowry-prom-wht.svg|frameless|50px]][[File:liuwha_cowry-prom-blk.svg|frameless|50px]] | ||
Latest revision as of 21:06, 29 January 2026
Starting positions | |
| Years active | At least 100 BNB |
|---|---|
| Genres | Board game, Abstract strategy game |
| Players | 2 |
| Skills | Tactics, Strategy |
| Related games | |
| Juhsung, Lhu fum | |
Liuwha or lhuwha (Bengereite: lhuwhã /ʎuˈɸɐ̃/, a loanword from Bahlian) is an abstract strategy board game in the juhsung family originating from Great Vugon, specifically a simplified variant of lhu fum meant to be played with seashells on the sand. The objective, like that of other games in this family, is to humble (checkmate) or bare the general.
Rules
Pieces
Snail
The snail (whito) is the royal piece and moves one tile in any direction.
Mpiampia
The mpiampia (piampia, a limpet-like mollusc with a star shaped shell) leaps hippogonally (1,2).
Limpet
The limpet (sinó siwhã) moves one tile diagonally. Once it reaches the first rank of the enemy it may be overturned (ngito sinó siwhã), and move one tile in any direction.
Oyster
The oyster (whuripo) moves one tile orthogonally. It may also be overturned (ngito whuripo) and move the same way as the overturned limpet.
Cowrie
The cowrie (siwhã) moves only one tile forward. There is no sideways capture like in other juhsung games, so the only way for the cowrie to capture is straight forward. It may also be overturned (ngito siwhã) and move the same way as the mpiampia.